STUDENTS’ PREFERENCE FOR KAHOOT AS A TOOL FOR FORMATIVE ASSESSMENT IN SEX EDUCATION AND MARITAL GUIDANCE
Abstract
Over the years, the assessment of students’ learning progress was done using the traditional method of written or oral tests, quizzes, classroom revisions among others. With the affordance of educational technologies, game-based learning like Kahoot and various other platforms has made periodic assessment of students’ learning engaging and exciting. Consequently, this study investigated the preference of undergraduate students for learning games with respect to Kahoot as a tool for formative assessment in sex education and marital guidance. The study primarily employed a qualitative approach using thematic analysis. Secondarily, a descriptive survey design was used to collect and analyze quantitative data. The sample of the study consist all 76 students who registered for the course in second semester 2021/2022 academic session in the Department of Educational Foundations, University of Lagos. An online questionnaire via google forms with open-ended questions was used to elicit responses from the respondents with respect to preference and challenges they experience with the adoption of gaming as a tool for formative assessment. The students’ academic performance was also measured using the end of semester grades. The demographic data of respondents was analysed using frequency counts. Research question 1 and 2 was analysed using simple percentages and cross tabulation respectively, while thematic analysis was used to analyse research question 3 and 4. The hypothesis was analysed using Mann-Whitney U test. The findings revealed that a preponderance of students (89.19%) prefer learning games as a tool for formative assessment for the reason that it makes learning exciting and encourages group engagement in class. Non-preference for gaming by the remainder few was due to the choice for individualized assessment and technical hitches (internet). The study recommends the adoption of learning games in other courses and the improvement of internet services in institutions of higher learning by network providers to foster students’ learning experience.
Keywords: Academic Performance, Formative assessment, Kahoot, Learning games, Students Preference
Date of submission: 15th, January 2025; Date of acceptance: 22nd, May 2025
Date of publication: 13th July, 2025
url: www.mjdesjournal.com
*Corresponding author
Citation:
Kareem, A.A. (2025). Students’ preference for Kahoot as a tool for formative assessment in sex education and marital
guidance. Multidisciplinary Journal of Distance Education Studies, 2(1)41-68.